El Diablo

March 8, 2010
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The great thing about making our own products in house is that we get to do whatever we want, and sometimes that means making design decisions because we think it looks cool. We recently purchased a few reels of bright red LEDs and decided they needed to be put on a controller. My dog Poquita (pictured below) spends most of her days sitting on my office chair and inspired the Diablo. She is a sweet dog who provides me with a steady supply of ripe red apples. This is a special edition block that we are only making a small run of.

The body is a new construction for the block, it is constructed from red dyed Mahogany and has a glossy VOC free clear coat.  The faceplate is cut from black anodized aluminum and only has 4 countersunk screws in the corner of the faceplate. You will notice that this is a new “frame” design so it allows us to shave a half inch of the total width and height, and the bottom of the Diablo is made of semi-transparent acrylic. Diablo is available now at lividshop.com while supplies last.

Block Diablo Controller

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A Foot in the Brain

March 4, 2010
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After seeing a lot of discussions and misconceptions about the capabilities and features of the Brain, I decided to make a few small videos simplifying what you can do with the Brain. After we created the Brain we decided to create a line of do-it-yourself modular circuit boards as a lot of people wanted custom controllers with buttons, led, knobs, and faders. This really is only a small part of what you can do with the Brain. By itself the Brain can be used with foot pedals, touch sensors, motion sensors,  pulleys, wii remotes… The list goes on. You are only limited by your desire to experiment.

Recently I picked up a Roland DP-8 foot pedal and wired it to the Brain to work as a potentiometer. I am going to be building a new Viditar with the Brain, and want to add a bunch of  1/4″  jacks to use as controllers for effects. This will allow me to perform with my hands and feet at the same time. I made this simple video tutorial showing how to connect a foot pedal to the Brain. You could even make an entire controller with 64 1/4″ jacks, and have 64 pedals to play with at once. You’d need a lot of feet, but it illustrate the point that no matter how absurd your controller ideas are, the Brain can bring them to life.

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Clip-free DNA

March 1, 2010

I realized that I had done a bit of recording of my video from last week’s zsalon here in San Jose when I came across the file this afternoon. I hadn’t really considered recording when I designed this add-on to CellDNA, so, of course, there’s something weird about it (too fast, only the lower left quarter was captured!), but it’s still pretty cool looking.
This is the result of a simple OpenGL and waveform animation program that I control with the Ohm64, and run the Max patch in CellDNA so I can use DNA’s effects. It’s too messy to share the patch right now, but I hope to break something out of it as a good example someday.

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“offset trig”

March 1, 2010

Just jamming with some jungle loops here. I’ve basically got seven loops mapped to the bottom seven rows of the 8×8 grid with a few effects on the knobs and sliders. I’ve created a sequence of patterns in renoise that contains offset segments of the loops. Each of the patterns simply contains 1/8th of a one bar loop, so they’re actually very short. The buttons on the 8×8 grid are MIDI assigned to trigger the “next pattern”.
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As one shuffles between patterns assigned to the buttons, it basically scrolls through the loops. It’s easy to keep track of what’s being triggered because the buttons on the Ohm64 grid have been assigned in a consecutive order to the progression of the patterns, and each row is essentially one complete jungle loop.

Sounds ridiculous, but this set-up seems to work really well, and is splendid for jamming complex rhythms in different time signatures.

This post was submitted by hitori tori.

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